Who is phantom lancer
New User posted their first comment. Log in. Modified 08 Oct Feature. Cast Animation: 0. Spirit Lance has a traveling speed of 2. Aghanim update causes spirit lance to bounce to nearby enemies. Spirit Lance first applies the debuff then the damage. The illusion spawns 58 range away from the target at a random spot. The fake lance does not deal any damage or slow or create an illusion.
Spirit Lance does not bounce on invisible units or units in the fog of war. Does not bounce on the same target twice per cast. Edited by Mayank Vora. However, contrary to his legendary battle prowess, his fighting in the Fifth Holy Grail War is extremely limited. Even if he gains a full chance to kill an opponent, he is to merely observe and is given no authority to attack. Even in the middle of his first battle with EMIYA , he showed decisive action by leaving the battle to kill Shirou Emiya whom he recognized to have witnessed it.
The withdrawal was also very skilled, giving the appearance of realizing that the situation was unfavorable. Without anything binding him, his strikes are much faster and harder to see than in the previous battle. The only way Archer is able to keep up with him in direct combat compared to the previous fight is due to the experience of previously fighting him. Lancer is able to easily put distance between him and his opponent at any point in a battle, and using his lance to vault thirty meters is not a difficult feat, Lancer's speed is extraordinary.
Archer claims his speed is extraordinary among even the fastest heroes that would normally be chosen as Lancer. He far surpasses all of them, not even three in the world being at his level, and he is the only one with such "beast-like agility. In average speed, Rider is faster, being able to move like a bullet and race around the battle field. Lancer on the other hand, surpasses her in immediate maximum output, as he is able to counter attacks with a lance with the speed of gods, while standing still.
If the two of them were to fight each other, Medusa would display greater versatility thanks to having several different types of Noble Phantasms , however, having protective ability from Rune Magecraft , he'd be able to counter her Mystic Eyes. Being an expert monster exterminator, one who has a monster alignment such as Medusa would find a battle against him rather tough, [17] although not impossible.
Stating that "She's dangerous, she is. Not an ounce of mercy for her enemies. The wounds inflicted by the spear cannot be healed as the curse of the spear renders them incapable of altering their fate, as long as the spear remains in the world.
The weapon has two main techniques which can be classified as separate Noble Phantasms , the first of which reverses causality to always strike the heart, and the second of which unleashes the full potential of the curse to strike the enemy by hurling the spear with overwhelming power.
However, by using his Runes in conjunction with his Noble Phantasm he'd be able to increase its rank to A temporarily, allowing him to fight against Berserker's God Hand. It would be a very disadvantageous fight, but it would still be "one with some chances. Due to Gae Bolg being a Noble Phantasm with a conceptual effect, it could kill Arcueid Brunestud even though she is superior to Lancer in pure numbers. He is a tragic Servant, who embodies the cynical notion that "wishes don't come true".
In this land named after its abundant greenery, there was a boy with great talent. It is said that his father was the sun god Lugh and his mother was royalty. One day, he accidentally killed the guard dog protecting the house of master blacksmith Culann. In order to compensate for this deed, for a while he himself would carry out the duties of a guard dog. Consequently, all began to call the boy "Culann's savage dog" i.
At a young age, a close Druid's prophecy said "in exchange for glorious deeds of valor, his life would be short" and accepting such a fate, he smiled and laughed. A crow landed on the shoulder of his standing corpse in his death.
It is said that it was the incarnation of the witch Morrigan who continued to give him her unrequited love. Tactics Naturally by his own beliefs, he prefers to fight with his full power as a warrior. However, due to the Command Spell of his Master Kotomine "Fight with everyone, then withdraw," he was commanded to involuntarily perform reconnaissance missions. Even in the middle of his first battle with EMIYA, he showed decisive action by leaving the battle to kill Emiya Shirou whom he recognized to have witnessed it.
Aria of two verses and below are cancelled, but beyond that High Thaumaturgy and Greater Rituals cannot even be defended against. That said, confronting a Servant of his superior speed Agility A , finding the opportunity to use large-scale magecraft is next to impossible.
Also, considerable skill is required to successfully "hit" him with the invoked magecraft. In addition, as depicted in legend, he himself learned magecraft 18 Original Runes in the "Land of Shadows", taking pride in having the skill and knowledge to qualify for Caster class.
Even in a scene of the story, he sees through the presence of Medusa's Blood Fort Andromeda at a glance, considers the situation, and makes the decision not to destroy it. For he who possesses such a legend, the dying struggle is particularly fierce. Disengage: C The ability to withdraw from the battlefield in the midst of combat. Having been commanded to go on reconnaissance missions by his Master Kotomine, it can be said that this ability was fully demonstrated.
It is said that among these runes, one with the purpose of searching existed. It was the ability that supported his elusive actions during the Holy Grail War. Protection from Arrows: B Ability to deal with projectiles. This is a power Cu Chulainn was born with.
It's said that it's possible for him to avoid any long range attack if he has made visual confirmation of his opponent. He can deal with most projectiles even in conditions where the opponent cannot be visually seen. Even if the battle with Hasan Sabbaha, he cancelled the throwing swords hurled from the darkness. As long as the attack is a thrown type, he can avoid even Noble Phantasms, but he can't gain the effects of this protection with respect to wide range attack types where the attack range of the weapon explodes on impact, or a direct attack by a weapon that has simply long reach.
His father was Lugh, the god who governed over the sun, a member of the Danann divine family in Celtic Mythology. As a demigod whose father was an almighty god who possessed every skill such as knowledge, techniques and magic, and whose mother was Deichtine, younger sister of King Conchobar, he exhibited superior talent from birth. Truly, he was a man predestined to become a hero. With a technique that reverses the meaning of "cause and effect" in the order of things, the "result" that "the heart of the opponent has been pierced" is created earlier than the moment it is thrust.
Accordingly, the "cause" that "the lance has pierced through the heart" is generated from it later. Without a great deal of luck like Artoria , it can be said that this is a technique that determines "if it is released, the opponent is dead. Compared to the Spear of Striking Death Flight, both the range of effectiveness and the destructive power are weakened. However, it is worth mentioning that "the magical energy cost is low.
It is a technique that attacks the enemies together with the surrounding area, in a carpet bombing fashion. Even resilient bulwark or agile body are not immune to the power of Striking Death Flight; Gae Bolg will send the enemy horde flying.
A heartless individual who would even murder commoners to silence them if that is part of his job, but on the other hand has a refreshing temperament when not on work. A helpful older brother-type of character.
A cursed spear that will surely pierce through the opponent's heart once thrust. Its true identity is that of a reversal of causality, in which the spear is released after the outcome of the spear hitting the heart. Since it is an attack based on the outcome, it is considered impossible to be evaded.
Level 3 Bond. Not knowing when to give up. Makes possible to fight even with an injury that puts him on the verge of death, and he will survive so long a decisively fatal wound is not received. The ability to break away from combat. But since he likes duels very much, this fact does not really stands out. Level 4 Bond. Possession of runes - the magic crest of Northern Europe. A nearly first-rate master, but since he himself sees it as a hindrance it is not employed much.
Level 5 Bond His childhood name is Setanta. It derives from the incident when, as a child, Setanta killed the watchdog of the wealthy merchant Culann by mistake and vowed "if this dog has a child, I'll raise it into a similarly strong, faithful watchdog.
Until then, I shall devote myself to protect you". It was arranged so that he would proceed to a mystic region called Land of Shadows as a condition for marrying with a certain woman.
Takeuchi: I feel like Lancer was more tragic in old "Fate" Nasu: In old "Fate", Lancer had a Master who was more like Rin, so his role as the rival was a bit easier to grasp. Takeuchi: Old "Fate" didn't have a character like Archer Emiya , so Lancer filled the rival role instead. In old "Fate", Lancer was basically used as a gopher by a high-maintenance girl. I guess you could say he's had bad luck with women since those days. Nasu: True enough. Takeuchi: Who was Cu Chulainn's Master?
Nasu: He trained under Scathach, known for being as cool-headed and beautiful as she was aloof. She definitely didn't coddle him. By persistently challenging her to a fight, Cu Chulainn earned his place as her apprentice and was granted the use of Gae Bolg. Takeuchi: I believe his Master in old "Fate" was based on Scathach. She left an impression on me because I felt bad for Cu Chulainn finding himself under the influence of another woman like that, even after death.
His face in particular remains quite familiar. Nasu: Especially his hairstyle, slicked back bangs hanging loose, and a ponytail. Takeuchi: When I was designing Lancer's outfit, I asked Nasu about his concept and thought a bodysuit would go well with his character.
Takeuchi: I took that direction and ran with it. The final design does have a touch of sci-fi flavour to it, but my initial drafts were even more sci-fi. Nasu: We had to tone down that sci-fi aspect to make him fit in better with the other characters. We couldn't have "Space Lancer " running around. Takeuchi: Yeah, Saber's blue too Why did we make Lancer blue, then? Nasu: Blue's really the only colour that suits his concept, don't you think? Takeuchi: Come to think about it, I've never seen a non-blue variation of Lancer.
I guess it was also because he was clearly positioned as Archer's rival. Nasu: The ancient rivalry between red and blue When I was coming up with the abilities for it, I thought the notion of a battle between the "rules" laid out by Noble Phantasms would be a new and fun idea. Takeuchi: Though it didn't work on Saber.
The sure-kill spear that didn't kill. That's the good old Gae Bolg for you. But that was the stage at which I figured out the true direction of "Fate". It wouldn't be about values and numbers, but a battle between concepts. Nasu: The Noble Phantasm will activate if Lancer is within spear-striking distance of his opponent. If his opponent has a high luck stat, the attack can still miss, though that is quite rare. Takeuchi: So luck is the only way to dodge it?
Nasu: Yeah, I'd say so. Even if your agility was EX level, it wouldn't matter. The only reason why Saber survived Gae Bolg's strike was because her luck stat was high. Takeuchi: I guess her precog ability helped too. Nasu: I like to call it intuition.
Add to that her B-level luck, and she was able to avoid fatal injury even though she still couldn't dodge the attack completely. Takeuchi: Do you think it would hit Archer? Nasu: Without a doubt. Archer knows that too, which is why he stays as far away from Lancer as possible.
If Lancer ever got that look in his eyes and took the stance, Archer would backpedal like his life depended on it, because it would. Takeuchi: I see What about throwing Gae Bolg? Takeuchi: I guess it would be too much if Gae Bolg could strike the target's heart without fail when thrown as well. Nasu: That would be an ability worthy of Lugh, Lancer's father Takeuchi: Eternal Force Blizzard!
Instant death. Something like that, right? Nasu: Sounds about right. The legendary battles of ancient mythology were quite literally played out in god mode, after all. That thought was at the forefront of my mind when I was writing for Lancer. In "hollow" he has a line where he questions the necessity of hating one's enemy. I feel like that sentiment sums up Lancer's personality. I guess you could say it's my version of the manga "Haguregumo", just not as Nasu: I don't know Josuke's a bit silly.
Takeuchi: What about Juuza of the Clouds, then? Nasu: Juuza is supposed to be like the clouds, but in reality he's totally paralyzed.
He's just forever dragging his feelings for Yuria around. Takeuchi: His death was admirable, though. Nasu: To elaborate further on Lancer, he's always been portrayed as a slender warrior. The design concept for him was a panther, with tight groupings of solid muscles. Takeuchi: I always imagined Lancer with softer eyes, which may be why I always drew him with slightly heavy eyes that were angled downward.
But then I saw that other artists always drew Lancer with extremely sharp eyes. I would never have realised my mistake if I hadn't noticed that. You're terrible laughs Takeuchi: Yeah, I angled Lancer's eyes down for "Zero" before I checked the main game and remembered that his eyes were in fact angled skyward. Nasu: Lancer's a truly hopeless character, isn't he? I mean, he died in an accident in Sakura's route Nasu: He was defeated by Gil in the church basement.
We didn't elaborate on this in the game, but Lancer was actually battling against Gil for half a day before he lost, so I think it's safe to say that Gil sustained some serious injuries in that encounter. Takeuchi: I doubt many of the people who played the game spent much time thinking about that particular fight. Nasu: Cu Chulainn is probably one of the top two greatest heroes in Irish Mythology.
This may seem contrary to what I was saying about Berserker, but Lancer's agility and combat experience are enough to keep him alive even without some overwhelming super ability. Lancer is definitely a character based on the survivor archetype. Takeuchi: Regardless of concept, as far as the story is concerned, Lancer was basically the bait in a giant dog fighting ring.
Even the thrown Bolg was just there to make Aegis seem more impressive. Nasu: Hey! Are you dissing Lancer!? Takeuchi: I just think he was a very unfortunate character, all things considered. But I guess that's why the impression he left on me was something akin to clouds.
Level 2 Bond Having manifested as a Caster, he underwent a sudden change from when manifesting as a Lancer and now torments his opponents as a user of diverse magecrafts. Apparently, the "ansuz" rune is being employed in this. Possession of the Magic Crest of Northern Europe - the runes.
By making proper use of this, powerful and varied effects are mastered. However, simultaneously employing multiple effects joint use is inadvisable. Level 5 Bond The cage on the torso of the giant that appeared as a Noble Phantasm is empty, hence the giant rages while seeking the offerings to the gods.
This is not a secret art of the runes, but a Noble Phantasm of the Celtic druids, given to the Child of Light who manifested as a "Celt magus" that manipulates sweltering heat. Interlude Having manifested as a Caster, he apparently has imposed upon himself the role as one who guides.
Not as a true druid, but as a temporary one-- So long they continue together, he shall illuminate the path that the Master walks on. The truth of this weapon is far more sinister than legends says. In a strange reversal of causality, the target and ultimate effect of this weapon have already ordained.
The only variable presence in a successful attack is whether it is used or not. Once used, it is not a question of if it will hit, but how long it will take for its target to die.
Agility will not help one avoid Gae Bolg should it used, but instead it all depends on one's luck. Gae Bolg is the most efficient and deadly of all the Noble Phantasms, as it has a very low magic cost and almost always results in a one-hit kill. The foundation of this craft is the engraving of words of power into stone to induce various mystical events. It is believed that this ability has been lost to time. Demigods are fairly common amongst the Legendary Souls drawn from human mythology, although few of them are considered more than second-tier heroes by their adherents.
This one, however, is believed to have inherited the blood of the Absolute One, the main god of his nation's pantheon of immortal beings. Anti-Magic [C] Nullifies minor spells consisting of chants of two verses or less. Ineffective against high-level thaumaturgy and the greater rituals. Makes it possible to fight even with fatal injuries and remain alive as long as a final decisive blow isn't struck.
The ability rank of this skill has been temporarily reduced as his Master chose to boost his overall endurance at the expense of this ability. Divinity [B] This is a measure of one's Divine Spirit aptitude. Heroes Guides Skills Members Items. Join the leading DOTA 2 community.
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Power Treads. Diffusal Blade. Manta Style. Paladin Sword. Skull Basher. Heart of Tarrasque.
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